The Ruins of Fantasy
Every fantasy RPG world I know, or more certainly every one I want to run a dungeon crawl game in is filled with huge ruins. Above ground, underground … that’s just an aesthetic choice… The question always comes up though about the source of these ruins. Why is a usually pseudo-medieval world filled with massive abandoned structures … mostly haunted or infested by fell beasts. Of course crumbling ruins weren’t absent from the medieval world, and the fall of Rome - either the Western European, or mostly English conception of a sudden and apocalyptic collapse or the slow apocalypse and decline of Byzantium is the model for this idea. Given that though, what are these ruins? What are they filled with treasure and what does it say about our game worlds?
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| A golden dictator stands atop this,.. |
Tyrants (and of course good rulers, good systems) always fall. Sometimes they manage to stick around for a long time, but let’s take the optimistic approach here … tyrants fall and their monuments become ruins because no one cares to preserve them. They become markers of past evil … shunned, even haunted, likely literally in a fantasy context, and are a convenient place to hide treasures and artifacts of the past … they aren’t systematically often disassembled (though blowing them up has a few fans in the 20th century). Usually they are defaced and abandoned, broken in war or revolution, and ignored as much as possible by the survivors of their makers. It follows that years later disreputable tomb robbers, the kind of antisocial degenerates that like to call themselves “adventurers”, would come along and loot them - it’s not something polite society necessarily approves of, but by that time the treasures of the tyrant aren’t something to destroy and owning them isn’t necessarily worthy of punishment … so the market for loot exists, even if the looters aren’t welcome in polite society.
The monuments of tyrants also provide us plenty of real world examples to start from. Here are several with their Crystal Frontier version…
